Rendering mesh

main
_ 2020-01-09 03:55:44 +00:00
parent 5687dff5db
commit 9e03a9cbec
1 changed files with 137 additions and 14 deletions

View File

@ -45,6 +45,29 @@ mod iqm_consts {
pub const OFS_EXTENSIONS: usize = 26;
}
mod iqm_types {
pub const POSITION: u32 = 0;
pub const TEXCOORD: u32 = 1;
pub const NORMAL: u32 = 2;
pub const TANGENT: u32 = 3;
pub const BLENDINDEXES: u32 = 4;
pub const BLENDWEIGHTS: u32 = 5;
pub const COLOR: u32 = 6;
pub const CUSTOM: u32 = 0x10;
}
mod iqm_formats {
pub const BYTE: u32 = 0;
pub const UBYTE: u32 = 1;
pub const SHORT: u32 = 2;
pub const USHORT: u32 = 3;
pub const INT: u32 = 4;
pub const UINT: u32 = 5;
pub const HALF: u32 = 6;
pub const FLOAT: u32 = 7;
pub const DOUBLE: u32 = 8;
}
#[derive (Debug)]
pub struct IqmMesh {
name: u32,
@ -61,10 +84,22 @@ pub struct IqmHeader {
}
#[derive (Debug)]
pub struct IqmModel {
pub struct IqmVertexArray {
va_type: u32,
va_flags: u32,
va_format: u32,
va_size: u32,
va_offset: u32,
}
#[derive (Debug)]
pub struct IqmModel <'a> {
data: &'a [u8],
header: IqmHeader,
text: Vec <u8>,
meshes: Vec <IqmMesh>,
vertexarrays: Vec <IqmVertexArray>,
}
impl IqmHeader {
@ -120,38 +155,111 @@ impl IqmMesh {
}
}
impl IqmModel {
pub fn from_slice (input: &[u8]) -> IqmModel {
let header = IqmHeader::from_slice (input).unwrap ().1;
impl IqmVertexArray {
pub fn from_slice (input: &[u8]) -> IResult <&[u8], IqmVertexArray> {
let mut result = IqmVertexArray {
va_type: 0,
va_flags: 0,
va_format: 0,
va_size: 0,
va_offset: 0,
};
let mut input = input;
for field in [
&mut result.va_type,
&mut result.va_flags,
&mut result.va_format,
&mut result.va_size,
&mut result.va_offset,
].iter_mut () {
let (i, f) = le_u32 (input)?;
input = i;
**field = f;
}
Ok ((input, result))
}
}
impl <'a> IqmModel <'a> {
pub fn from_slice (data: &'a [u8]) -> IqmModel <'a> {
let header = IqmHeader::from_slice (data).unwrap ().1;
let text = {
let offset: usize = header.fields [iqm_consts::OFS_TEXT].try_into ().unwrap ();
let num: usize = header.fields [iqm_consts::NUM_TEXT].try_into ().unwrap ();
Vec::from (&input [offset..offset + num])
Vec::from (&data [offset..offset + num])
};
let meshes = {
let mut meshes = vec! [];
let num: usize = header.fields [iqm_consts::NUM_MESHES].try_into ().unwrap ();
let mut meshes = Vec::with_capacity (num);
let mesh_size = 6 * 4;
let meshes_offset: usize = header.fields [iqm_consts::OFS_MESHES].try_into ().unwrap ();
for i in 0..header.fields [iqm_consts::NUM_MESHES] {
let i: usize = i.try_into ().unwrap ();
for i in 0..num {
let offset = meshes_offset + i * mesh_size;
let mesh_slice = &input [offset..offset + mesh_size];
let mesh_slice = &data [offset..offset + mesh_size];
meshes.push (IqmMesh::from_slice (mesh_slice).unwrap ().1);
}
meshes
};
let vertexarrays = {
let num: usize = header.fields [iqm_consts::NUM_VERTEXARRAYS].try_into ().unwrap ();
let mut vertexarrays = Vec::with_capacity (num);
let vertexarray_size = 5 * 4;
let vertexarrays_offset: usize = header.fields [iqm_consts::OFS_VERTEXARRAYS].try_into ().unwrap ();
for i in 0..num {
let offset = vertexarrays_offset + i * vertexarray_size;
let vertexarray_slice = &data [offset..offset + vertexarray_size];
vertexarrays.push (IqmVertexArray::from_slice (vertexarray_slice).unwrap ().1);
}
vertexarrays
};
IqmModel {
data,
header,
text,
meshes,
vertexarrays,
}
}
pub fn get_vertex_slice (&self,
mesh_index: usize, vertexarray_index: usize
) -> &[u8]
{
let vertexarray = &self.vertexarrays [vertexarray_index];
let bytes_per_float = 4;
let stride = bytes_per_float * vertexarray.va_size;
let mesh = &self.meshes [mesh_index];
let offset: usize = (vertexarray.va_offset + stride * mesh.first_vertex).try_into ().unwrap ();
let num_bytes: usize = (stride * mesh.num_vertexes).try_into ().unwrap ();
&self.data [offset..offset + num_bytes]
}
pub fn get_index_slice (&self, mesh_index: usize) -> &[u8] {
let mesh = &self.meshes [mesh_index];
let bytes_per_u32 = 4;
let indexes_per_tri = 3;
let stride = bytes_per_u32 * indexes_per_tri;
let offset: usize = (self.header.fields [iqm_consts::OFS_TRIANGLES] + stride * mesh.first_triangle).try_into ().unwrap ();
let num_bytes: usize = (stride * mesh.num_triangles).try_into ().unwrap ();
&self.data [offset..offset + num_bytes]
}
}
pub fn load_small_file <P> (name: P) -> Vec <u8>
@ -424,23 +532,36 @@ fn main () {
1.0, 1.0,
];
let model_data = load_small_file ("pumpking.iqm");
let model = IqmModel::from_slice (&model_data [..]);
let vertex_slice = model.get_vertex_slice (0, 0);
let index_slice = model.get_index_slice (0);
let id_mat: Vec <f32> = vec! [
1.0, 0.0, 0.0, 0.0,
0.0, 1.0, 0.0, 0.0,
0.0, 0.0, 1.0, 0.0,
0.0, 0.0, 0.0, 1.0,
];
let view_mat: Vec <f32> = vec! [
0.3125, 0.0, 0.0, 0.0,
0.0, 0.5, 0.0, 0.0,
0.0, 0.0, 0.0, 0.0,
0.0, 0.0, 0.0, 1.0,
];
let indexes: Vec <u16> = vec! [0, 1, 2];
const FALSE_U8: u8 = 0;
unsafe {
gl::EnableVertexAttribArray (attrs ["pos"]);
let stride = 4 * 2;
gl::VertexAttribPointer (attrs ["pos"], 2, gl::FLOAT, FALSE_U8, stride, &tri_mesh [0] as *const f32 as *const c_void);
let num_coords = 3;
let stride = 4 * num_coords;
gl::UniformMatrix4fv (unis ["viewproj"], 1, FALSE_U8, &id_mat [0]);
gl::VertexAttribPointer (attrs ["pos"], num_coords, gl::FLOAT, FALSE_U8, stride, &vertex_slice [0] as *const u8 as *const c_void);
gl::UniformMatrix4fv (unis ["viewproj"], 1, FALSE_U8, &view_mat [0]);
gl::UniformMatrix4fv (unis ["model"], 1, FALSE_U8, &id_mat [0]);
}
@ -463,8 +584,9 @@ fn main () {
unsafe {
gl::ClearColor (1.0f32, 0.0f32, 1.0f32, 1.0f32);
gl::Clear (gl::COLOR_BUFFER_BIT | gl::DEPTH_BUFFER_BIT);
gl::Disable (gl::CULL_FACE);
gl::DrawElements (gl::TRIANGLES, 3, gl::UNSIGNED_SHORT, &indexes [0] as *const u16 as *const c_void);
gl::DrawElements (gl::TRIANGLES, (model.meshes [0].num_triangles * 3) as i32, gl::UNSIGNED_INT, &index_slice [0] as *const u8 as *const c_void);
}
window.gl_swap_window ();
@ -493,6 +615,7 @@ mod tests {
let model = IqmModel::from_slice (&data [..]);
println! ("{:?}", model.meshes);
println! ("{:?}", model.vertexarrays);
}
}
}