Commit Graph

21 Commits (0ace7a7dfa6217c502db4ee40111eec543f0b39d)

Author SHA1 Message Date
_ 481f76fb15 🚧 wip: messing with gltf 2021-12-19 16:34:11 +00:00
_ c61f734a5b make the boxes a little prettier 2021-12-19 01:23:00 +00:00
_ 116fd3bc45 black triangle for platformer binary
good god this is ugly code
2021-12-18 21:19:11 +00:00
_ 96436d6c36 update `glam`, add tests to the physics 2021-12-18 19:46:40 +00:00
_ 2135bb0f24 🚧 2021-05-08 23:34:52 +00:00
_ 2059e5a237 🚧 neat! 2021-05-08 23:16:04 +00:00
_ a94543b7f7 update: add tracing 2020-12-25 11:27:01 -06:00
_ 0a484ffa8d new: first two triangles on new project idea 2020-12-25 09:45:29 -06:00
_ 38f6a1c92b Drop nom dependency 2020-05-25 22:03:05 +00:00
_ 6297079ae9 ♻️ Extract IQM crate 2020-05-25 18:22:06 +00:00
_ 198254aa79 Copy in physics functions from a 2018 project 2020-03-26 01:27:26 +00:00
_ 7f15b34591 At this point I need to hook up a gamepad 2020-03-09 02:59:17 +00:00
_ 838226b2de 🚧 Work on pass manager idea 2020-03-08 18:08:22 +00:00
_ 18da547bc5 Made some awful shadows 2020-03-07 03:36:05 +00:00
_ 3c37cd030b Use iota crate 2020-02-17 02:31:52 +00:00
_ c415e9ed80 🚧 checkpoint before adding GPU buffers 2020-02-17 00:32:52 +00:00
_ 6b9b2a4e93 Move main.rs to pumpkin.rs 2020-02-16 23:24:33 +00:00
_ 9a1e43700d Add textured sky sphere 2020-01-15 03:45:47 +00:00
_ a1911141e1 Pumpkin is lit af but stem isn't drawing yet 2020-01-12 18:46:16 +00:00
_ 90484feee5 Remember how to use nom and Cargo tests 2020-01-08 23:58:36 +00:00
_ 952b924425 Aha! OpenGL! And Rust! 2020-01-06 01:25:17 +00:00