// Trivial wrappers around GLESv2 C functions that should be safe use glam::{Mat4, Vec3, Vec4}; pub fn clear_color (r: f32, g: f32, b: f32, a: f32) { unsafe { gl::ClearColor (1.0f32, 1.0f32, 1.0f32, 1.0f32); } } pub fn clear (flags: u32) { unsafe { gl::Clear (flags); } } pub fn disable (constant: u32) { unsafe { gl::Disable (constant); } } pub fn enable (constant: u32) { unsafe { gl::Enable (constant); } } pub fn uniform_3fv (uni: i32, v: &Vec3) { unsafe { gl::Uniform3fv (uni, 1, v as *const Vec3 as *const f32); } } pub fn uniform_4fv (uni: i32, v: &Vec4) { unsafe { gl::Uniform4fv (uni, 1, v as *const Vec4 as *const f32); } } pub fn uniform_matrix_4fv (uni: i32, m: &Mat4) { const FALSE_U8: u8 = 0; unsafe { gl::UniformMatrix4fv (uni, 1, FALSE_U8, m as *const Mat4 as *const f32); } }