Commit Graph

  • 741fc8171a ♻️ refactor main _ 2021-10-29 12:09:11 -0500
  • 614787b94b ♻️ refactor: state structs to their own module _ 2021-10-29 11:58:53 -0500
  • d4847f2239 ♻️ refactor: remove redundant brackets and indents _ 2021-10-29 11:48:20 -0500
  • cfc5785995 working on sorting machine room _ 2021-10-29 11:41:14 -0500
  • 42567278d3 add 'cheat' command for quicker testing _ 2021-10-29 11:32:20 -0500
  • 28f11e74c5 ah, that's good enough. Now to run it un-protected on my server. _ 2021-10-25 01:06:09 +0000
  • 119ec04d0c trying to protect against spam a little _ 2021-10-25 00:58:53 +0000
  • 36176ef200 developing a telnet frontend for the game _ 2021-10-25 00:54:17 +0000
  • 1c5519c761 ♻️ refactor: all the game code is in its own crate now. _ 2021-10-25 00:02:29 +0000
  • 7dd6a872e4 🚧 extracting an I/O-free game crate _ 2021-10-24 23:56:50 +0000
  • 9ae1b73c47 add happy path test _ 2021-10-24 23:06:58 +0000
  • 576cf0b4e5 ♻️ refactor _ 2021-10-24 23:00:47 +0000
  • 1ddb5ffe18 _chef kiss_ _ 2021-10-24 22:37:10 +0000
  • 7b8a347ab5 still working on that first room _ 2021-10-24 22:22:08 +0000
  • d40e6a83f7 test joke ending _ 2021-10-24 22:16:14 +0000
  • 6630002a34 fix up tests _ 2021-10-24 22:09:24 +0000
  • 2a171a8e27 ♻️ redo everything to get rid of the dependency injection. _ 2021-10-24 22:08:39 +0000
  • 574300cdad ♻️ refactor: refactored a lot and added some features too, whoops _ 2021-10-24 20:24:39 +0000
  • 9303fe4897 basic room flags are working. going to stop and refactor _ 2021-10-24 20:03:17 +0000
  • e4cef3aa81 🐣 making an adventure game _ 2021-10-24 19:04:10 +0000