🚧 wip: write bogus anim

main
_ 2022-02-23 00:57:13 +00:00
parent 940a2291a3
commit 003cbe4547
1 changed files with 32 additions and 2 deletions

View File

@ -198,6 +198,17 @@ fn main () {
}, },
]; ];
let anims = [
iqm::Anim {
name: u32::try_from (texts.len ()).unwrap (),
first_frame: 0,
num_frames: 2,
framerate: 5.0,
flags: 0,
},
];
texts.push_str ("bogus_anim\0");
let vertexes = vertexes; let vertexes = vertexes;
let triangles = triangles; let triangles = triangles;
let meshes = meshes; let meshes = meshes;
@ -208,6 +219,7 @@ fn main () {
let num_joints = u32::try_from (joints.len ()).unwrap (); let num_joints = u32::try_from (joints.len ()).unwrap ();
let num_poses = u32::try_from (poses.len ()).unwrap (); let num_poses = u32::try_from (poses.len ()).unwrap ();
let num_anims = u32::try_from (anims.len ()).unwrap ();
let num_text = texts.len (); let num_text = texts.len ();
let num_text = u32::try_from (num_text).unwrap (); let num_text = u32::try_from (num_text).unwrap ();
@ -251,6 +263,8 @@ fn main () {
offset += num_joints * 48; offset += num_joints * 48;
let ofs_poses = offset; let ofs_poses = offset;
offset += num_poses * 88; offset += num_poses * 88;
let ofs_anims = offset;
offset += num_anims * 5 * 4;
let filesize = offset; let filesize = offset;
let _ = offset; let _ = offset;
@ -294,8 +308,8 @@ fn main () {
f.write_all (&(ofs_poses.to_le_bytes ())).unwrap (); f.write_all (&(ofs_poses.to_le_bytes ())).unwrap ();
// num_anims, ofs_anims // num_anims, ofs_anims
f.write_all (&(0u32.to_le_bytes ())).unwrap (); f.write_all (&(num_anims.to_le_bytes ())).unwrap ();
f.write_all (&(0u32.to_le_bytes ())).unwrap (); f.write_all (&(ofs_anims.to_le_bytes ())).unwrap ();
// num_frames, num_framechannels, ofs_frames, ofs_bounds // num_frames, num_framechannels, ofs_frames, ofs_bounds
f.write_all (&(0u32.to_le_bytes ())).unwrap (); f.write_all (&(0u32.to_le_bytes ())).unwrap ();
@ -394,6 +408,14 @@ fn main () {
f.write_all (&(f32::to_le_bytes (x))).unwrap (); f.write_all (&(f32::to_le_bytes (x))).unwrap ();
} }
} }
for a in anims {
f.write_all (&(u32::to_le_bytes (a.name))).unwrap ();
f.write_all (&(u32::to_le_bytes (a.first_frame))).unwrap ();
f.write_all (&(u32::to_le_bytes (a.num_frames))).unwrap ();
f.write_all (&(f32::to_le_bytes (a.framerate))).unwrap ();
f.write_all (&(u32::to_le_bytes (a.flags))).unwrap ();
}
} }
fn gltf_node_get_mat4 (node: &gltf::Node) -> Mat4 { fn gltf_node_get_mat4 (node: &gltf::Node) -> Mat4 {
@ -466,6 +488,14 @@ mod iqm {
pub channelscale: [f32; 10], pub channelscale: [f32; 10],
} }
pub struct Anim {
pub name: u32,
pub first_frame: u32,
pub num_frames: u32,
pub framerate: f32,
pub flags: u32,
}
pub struct Vertex { pub struct Vertex {
pub position: [f32; 3], pub position: [f32; 3],
pub normal: [f32; 3], pub normal: [f32; 3],