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514f0d4ac9
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940a2291a3
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@ -1,5 +1,4 @@
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/target
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/videos
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*.blend
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*.glb
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96
src/main.rs
96
src/main.rs
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@ -164,12 +164,6 @@ fn main () {
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format: iqm::FLOAT,
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size: 3,
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},
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iqm::VertexArrayUnplaced {
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r#type: iqm::TANGENT,
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flags: 0,
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format: iqm::FLOAT,
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size: 4,
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},
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iqm::VertexArrayUnplaced {
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r#type: iqm::BLENDINDEXES,
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flags: 0,
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@ -189,7 +183,7 @@ fn main () {
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name: u32::try_from (texts.len ()).unwrap (),
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parent: -1,
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translate: [0.0, 0.0, 0.0],
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rotate: [0.0, 0.0, 0.0, 1.0],
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rotate: [1.0, 0.0, 0.0, 0.0],
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scale: [1.0, 1.0, 1.0],
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},
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];
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@ -199,33 +193,11 @@ fn main () {
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iqm::Pose {
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parent: -1,
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channelmask: 1, // Should be X translation
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channeloffset: [
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0.0, 0.0, 0.0,
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0.0, 0.0, 0.0, 1.0,
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1.0, 1.0, 1.0,
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],
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channeloffset: [0.0; 10],
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channelscale: [16.0 / 32768.0; 10],
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},
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];
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let anims = [
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iqm::Anim {
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name: u32::try_from (texts.len ()).unwrap (),
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first_frame: 0,
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num_frames: 2,
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framerate: 0.5,
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flags: 0,
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},
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];
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texts.push_str ("bogus_anim\0");
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let num_framechannels = 1;
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let frames = [
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0,
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32768,
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];
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let vertexes = vertexes;
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let triangles = triangles;
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let meshes = meshes;
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@ -236,8 +208,6 @@ fn main () {
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let num_joints = u32::try_from (joints.len ()).unwrap ();
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let num_poses = u32::try_from (poses.len ()).unwrap ();
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let num_anims = u32::try_from (anims.len ()).unwrap ();
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let num_frames = u32::try_from (frames.len ()).unwrap () / num_framechannels;
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let num_text = texts.len ();
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let num_text = u32::try_from (num_text).unwrap ();
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@ -275,21 +245,12 @@ fn main () {
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let ofs_triangles = offset;
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offset += num_triangles * 3 * 4;
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let ofs_joints = offset;
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offset += num_joints * 48;
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let ofs_poses = offset;
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offset += num_poses * 88;
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let ofs_anims = offset;
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offset += num_anims * 5 * 4;
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let ofs_frames = offset;
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offset += num_frames * num_framechannels * 2;
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let ofs_text = offset;
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offset += num_text;
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let ofs_joints = offset;
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offset += num_joints * 48;
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let ofs_poses = offset;
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offset += num_poses * 88;
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let filesize = offset;
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let _ = offset;
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@ -333,13 +294,13 @@ fn main () {
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f.write_all (&(ofs_poses.to_le_bytes ())).unwrap ();
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// num_anims, ofs_anims
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f.write_all (&(num_anims.to_le_bytes ())).unwrap ();
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f.write_all (&(ofs_anims.to_le_bytes ())).unwrap ();
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f.write_all (&(0u32.to_le_bytes ())).unwrap ();
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f.write_all (&(0u32.to_le_bytes ())).unwrap ();
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// num_frames, num_framechannels, ofs_frames, ofs_bounds
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f.write_all (&(num_frames.to_le_bytes ())).unwrap ();
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f.write_all (&(num_framechannels.to_le_bytes ())).unwrap ();
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f.write_all (&(ofs_frames.to_le_bytes ())).unwrap ();
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f.write_all (&(0u32.to_le_bytes ())).unwrap ();
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f.write_all (&(0u32.to_le_bytes ())).unwrap ();
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f.write_all (&(0u32.to_le_bytes ())).unwrap ();
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f.write_all (&(0u32.to_le_bytes ())).unwrap ();
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// num_comment, ofs_comment
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@ -385,12 +346,6 @@ fn main () {
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}
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}
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for v in &vertexes {
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for x in [0.0, 0.0, 0.0, 1.0] {
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f.write_all (&(f32::to_le_bytes (x))).unwrap ();
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}
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}
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for v in &vertexes {
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f.write_all (&[0, 0, 0, 0]).unwrap ();
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}
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@ -407,6 +362,10 @@ fn main () {
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}
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}
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// Text
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f.write_all (texts.as_bytes ()).unwrap ();
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// Joints
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for j in joints {
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@ -435,22 +394,6 @@ fn main () {
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f.write_all (&(f32::to_le_bytes (x))).unwrap ();
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}
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}
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for a in anims {
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f.write_all (&(u32::to_le_bytes (a.name))).unwrap ();
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f.write_all (&(u32::to_le_bytes (a.first_frame))).unwrap ();
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f.write_all (&(u32::to_le_bytes (a.num_frames))).unwrap ();
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f.write_all (&(f32::to_le_bytes (a.framerate))).unwrap ();
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f.write_all (&(u32::to_le_bytes (a.flags))).unwrap ();
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}
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for x in frames {
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f.write_all (&(u16::to_le_bytes (x))).unwrap ();
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}
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// Text
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f.write_all (texts.as_bytes ()).unwrap ();
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}
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fn gltf_node_get_mat4 (node: &gltf::Node) -> Mat4 {
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@ -471,7 +414,6 @@ mod iqm {
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pub const POSITION: u32 = 0;
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pub const NORMAL: u32 = 2;
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pub const TANGENT: u32 = 3;
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pub const BLENDINDEXES: u32 = 4;
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pub const BLENDWEIGHTS: u32 = 5;
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@ -524,14 +466,6 @@ mod iqm {
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pub channelscale: [f32; 10],
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}
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pub struct Anim {
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pub name: u32,
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pub first_frame: u32,
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pub num_frames: u32,
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pub framerate: f32,
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pub flags: u32,
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}
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pub struct Vertex {
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pub position: [f32; 3],
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pub normal: [f32; 3],
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