♻️ Move server endpoints to their own file
parent
8079b3f778
commit
7925d9be95
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@ -21,9 +21,7 @@ use std::{
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iter::FromIterator,
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net::SocketAddr,
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path::{Path, PathBuf},
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sync::{
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Arc,
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},
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sync::Arc,
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time::Duration,
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};
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@ -33,10 +31,6 @@ use chrono::{
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Utc
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};
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use dashmap::DashMap;
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use futures::{
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FutureExt,
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stream::StreamExt,
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};
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use handlebars::Handlebars;
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use hyper::{
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Body,
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@ -51,15 +45,12 @@ use serde::{
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Serialize,
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};
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use tokio::{
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spawn,
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sync::{
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Mutex,
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mpsc,
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oneshot,
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RwLock,
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watch,
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},
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time::delay_for,
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};
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use ptth_core::{
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@ -71,6 +62,7 @@ use ptth_core::{
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pub mod config;
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pub mod errors;
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pub mod git_version;
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mod server_endpoint;
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pub use config::Config;
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pub use errors::*;
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@ -180,191 +172,6 @@ fn error_reply (status: StatusCode, b: &str)
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.body (format! ("{}\n", b).into ())
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}
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// Servers will come here and either handle queued requests from parked clients,
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// or park themselves until a request comes in.
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async fn handle_http_listen (
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state: Arc <RelayState>,
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watcher_code: String,
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api_key: &[u8],
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)
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-> Result <Response <Body>, RequestError>
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{
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use RequestRendezvous::*;
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let trip_error = || Ok (error_reply (StatusCode::UNAUTHORIZED, "Bad X-ApiKey")?);
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let expected_tripcode = {
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let config = state.config.read ().await;
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match config.servers.get (&watcher_code) {
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None => {
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error! ("Denied http_listen for non-existent server name {}", watcher_code);
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return trip_error ();
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},
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Some (x) => (*x).tripcode,
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}
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};
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let actual_tripcode = blake3::hash (api_key);
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if expected_tripcode != actual_tripcode {
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error! ("Denied http_listen for bad tripcode {}", base64::encode (actual_tripcode.as_bytes ()));
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return trip_error ();
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}
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// End of early returns
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{
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let mut server_status = state.server_status.lock ().await;
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let mut status = server_status.entry (watcher_code.clone ()).or_insert_with (Default::default);
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status.last_seen = Utc::now ();
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}
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let (tx, rx) = oneshot::channel ();
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{
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let mut request_rendezvous = state.request_rendezvous.lock ().await;
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if let Some (ParkedClients (v)) = request_rendezvous.remove (&watcher_code)
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{
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if ! v.is_empty () {
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// 1 or more clients were parked - Make the server
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// handle them immediately
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debug! ("Sending {} parked requests to server {}", v.len (), watcher_code);
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return Ok (ok_reply (rmp_serde::to_vec (&v)?)?);
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}
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}
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debug! ("Parking server {}", watcher_code);
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request_rendezvous.insert (watcher_code.clone (), ParkedServer (tx));
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}
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// No clients were parked - make the server long-poll
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futures::select! {
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x = rx.fuse () => match x {
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Ok (Ok (one_req)) => {
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debug! ("Unparking server {}", watcher_code);
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Ok (ok_reply (rmp_serde::to_vec (&vec! [one_req])?)?)
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},
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Ok (Err (ShuttingDownError::ShuttingDown)) => Ok (error_reply (StatusCode::SERVICE_UNAVAILABLE, "Server is shutting down, try again soon")?),
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Err (_) => Ok (error_reply (StatusCode::INTERNAL_SERVER_ERROR, "Server error")?),
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},
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_ = delay_for (Duration::from_secs (30)).fuse () => {
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debug! ("Timed out http_listen for server {}", watcher_code);
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return Ok (error_reply (StatusCode::NO_CONTENT, "No requests now, long-poll again")?)
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}
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}
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}
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// Servers will come here to stream responses to clients
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async fn handle_http_response (
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req: Request <Body>,
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state: Arc <RelayState>,
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req_id: String,
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)
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-> Result <Response <Body>, HandleHttpResponseError>
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{
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#[derive (Debug)]
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enum BodyFinishedReason {
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StreamFinished,
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ClientDisconnected,
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}
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use BodyFinishedReason::*;
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use HandleHttpResponseError::*;
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let (parts, mut body) = req.into_parts ();
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let magic_header = parts.headers.get (ptth_core::PTTH_MAGIC_HEADER).ok_or (MissingPtthMagicHeader)?;
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let magic_header = base64::decode (magic_header).map_err (PtthMagicHeaderNotBase64)?;
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let resp_parts: http_serde::ResponseParts = rmp_serde::from_read_ref (&magic_header).map_err (PtthMagicHeaderNotMsgPack)?;
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// Intercept the body packets here so we can check when the stream
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// ends or errors out
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let (mut body_tx, body_rx) = mpsc::channel (2);
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let (body_finished_tx, body_finished_rx) = oneshot::channel ();
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let mut shutdown_watch_rx = state.shutdown_watch_rx.clone ();
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let relay_task = spawn (async move {
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if shutdown_watch_rx.recv ().await == Some (false) {
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loop {
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let item = body.next ().await;
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if let Some (item) = item {
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if let Ok (bytes) = &item {
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trace! ("Relaying {} bytes", bytes.len ());
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}
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futures::select! {
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x = body_tx.send (item).fuse () => if let Err (_) = x {
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info! ("Body closed while relaying. (Client hung up?)");
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body_finished_tx.send (ClientDisconnected).map_err (|_| LostServer)?;
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break;
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},
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_ = shutdown_watch_rx.recv ().fuse () => {
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debug! ("Closing stream: relay is shutting down");
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break;
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},
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}
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}
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else {
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debug! ("Finished relaying bytes");
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body_finished_tx.send (StreamFinished).map_err (|_| LostServer)?;
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break;
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}
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}
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}
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else {
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debug! ("Can't relay bytes, relay is shutting down");
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}
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Ok::<(), HandleHttpResponseError> (())
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});
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let body = Body::wrap_stream (body_rx);
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let tx = {
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let response_rendezvous = state.response_rendezvous.read ().await;
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match response_rendezvous.remove (&req_id) {
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None => {
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error! ("Server tried to respond to non-existent request");
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return Ok (error_reply (StatusCode::BAD_REQUEST, "Request ID not found in response_rendezvous")?);
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},
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Some ((_, x)) => x,
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}
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};
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// UKAUFFY4 (Send half)
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if tx.send (Ok ((resp_parts, body))).is_err () {
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let msg = "Failed to connect to client";
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error! (msg);
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return Ok (error_reply (StatusCode::BAD_GATEWAY, msg)?);
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}
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relay_task.await??;
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debug! ("Connected server to client for streaming.");
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match body_finished_rx.await {
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Ok (StreamFinished) => {
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Ok (error_reply (StatusCode::OK, "StreamFinished")?)
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},
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Ok (ClientDisconnected) => {
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Ok (error_reply (StatusCode::OK, "ClientDisconnected")?)
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},
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Err (e) => {
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debug! ("body_finished_rx {}", e);
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Ok (error_reply (StatusCode::OK, "body_finished_rx Err")?)
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},
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}
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}
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// Clients will come here to start requests, and always park for at least
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// a short amount of time.
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@ -616,7 +423,7 @@ async fn handle_all (req: Request <Body>, state: Arc <RelayState>)
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return if let Some (request_code) = prefix_match ("/7ZSFUKGV/http_response/", path) {
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let request_code = request_code.into ();
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Ok (handle_http_response (req, state, request_code).await?)
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Ok (server_endpoint::handle_response (req, state, request_code).await?)
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}
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else {
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Ok (error_reply (StatusCode::BAD_REQUEST, "Can't POST this")?)
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@ -628,7 +435,7 @@ async fn handle_all (req: Request <Body>, state: Arc <RelayState>)
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None => return Ok (error_reply (StatusCode::UNAUTHORIZED, "Can't register as server without an API key")?),
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Some (x) => x,
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};
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handle_http_listen (state, listen_code.into (), api_key.as_bytes ()).await
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server_endpoint::handle_listen (state, listen_code.into (), api_key.as_bytes ()).await
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}
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else if let Some (rest) = prefix_match ("/frontend/servers/", path) {
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if rest == "" {
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@ -0,0 +1,227 @@
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use std::{
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sync::Arc,
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time::Duration,
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};
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use chrono::Utc;
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use futures::{
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FutureExt,
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stream::StreamExt,
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};
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use hyper::{
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Body,
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Response,
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Request,
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StatusCode,
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};
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use tokio::{
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spawn,
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sync::{
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mpsc,
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oneshot,
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},
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time::delay_for,
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};
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use ptth_core::{
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http_serde,
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prelude::*,
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};
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use super::{
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error_reply,
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errors::{
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RequestError,
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ShuttingDownError,
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},
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HandleHttpResponseError,
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ok_reply,
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RelayState,
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};
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// Servers will come here and either handle queued requests from parked clients,
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// or park themselves until a request comes in.
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// Step 1
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pub async fn handle_listen (
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state: Arc <RelayState>,
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watcher_code: String,
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api_key: &[u8],
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)
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-> Result <Response <Body>, RequestError>
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{
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use super::RequestRendezvous::*;
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let trip_error = || Ok (error_reply (StatusCode::UNAUTHORIZED, "Bad X-ApiKey")?);
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let expected_tripcode = {
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let config = state.config.read ().await;
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match config.servers.get (&watcher_code) {
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None => {
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error! ("Denied http_listen for non-existent server name {}", watcher_code);
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return trip_error ();
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},
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Some (x) => (*x).tripcode,
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}
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};
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let actual_tripcode = blake3::hash (api_key);
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if expected_tripcode != actual_tripcode {
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error! ("Denied http_listen for bad tripcode {}", base64::encode (actual_tripcode.as_bytes ()));
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return trip_error ();
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}
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// End of early returns
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{
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let mut server_status = state.server_status.lock ().await;
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let mut status = server_status.entry (watcher_code.clone ()).or_insert_with (Default::default);
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status.last_seen = Utc::now ();
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}
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let (tx, rx) = oneshot::channel ();
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{
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let mut request_rendezvous = state.request_rendezvous.lock ().await;
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if let Some (ParkedClients (v)) = request_rendezvous.remove (&watcher_code)
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{
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if ! v.is_empty () {
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// 1 or more clients were parked - Make the server
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// handle them immediately
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debug! ("Sending {} parked requests to server {}", v.len (), watcher_code);
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return Ok (ok_reply (rmp_serde::to_vec (&v)?)?);
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}
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}
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debug! ("Parking server {}", watcher_code);
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request_rendezvous.insert (watcher_code.clone (), ParkedServer (tx));
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}
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// No clients were parked - make the server long-poll
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futures::select! {
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x = rx.fuse () => match x {
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Ok (Ok (one_req)) => {
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debug! ("Unparking server {}", watcher_code);
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Ok (ok_reply (rmp_serde::to_vec (&vec! [one_req])?)?)
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},
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Ok (Err (ShuttingDownError::ShuttingDown)) => Ok (error_reply (StatusCode::SERVICE_UNAVAILABLE, "Server is shutting down, try again soon")?),
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Err (_) => Ok (error_reply (StatusCode::INTERNAL_SERVER_ERROR, "Server error")?),
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},
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_ = delay_for (Duration::from_secs (30)).fuse () => {
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debug! ("Timed out http_listen for server {}", watcher_code);
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return Ok (error_reply (StatusCode::NO_CONTENT, "No requests now, long-poll again")?)
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}
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}
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}
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// Servers will come here to stream responses to clients
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// Step 5
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pub async fn handle_response (
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req: Request <Body>,
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state: Arc <RelayState>,
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req_id: String,
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)
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-> Result <Response <Body>, HandleHttpResponseError>
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{
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#[derive (Debug)]
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enum BodyFinishedReason {
|
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StreamFinished,
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ClientDisconnected,
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}
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use BodyFinishedReason::*;
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use HandleHttpResponseError::*;
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let (parts, mut body) = req.into_parts ();
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let magic_header = parts.headers.get (ptth_core::PTTH_MAGIC_HEADER).ok_or (MissingPtthMagicHeader)?;
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let magic_header = base64::decode (magic_header).map_err (PtthMagicHeaderNotBase64)?;
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let resp_parts: http_serde::ResponseParts = rmp_serde::from_read_ref (&magic_header).map_err (PtthMagicHeaderNotMsgPack)?;
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|
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// Intercept the body packets here so we can check when the stream
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// ends or errors out
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let (mut body_tx, body_rx) = mpsc::channel (2);
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let (body_finished_tx, body_finished_rx) = oneshot::channel ();
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let mut shutdown_watch_rx = state.shutdown_watch_rx.clone ();
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let relay_task = spawn (async move {
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if shutdown_watch_rx.recv ().await == Some (false) {
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loop {
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let item = body.next ().await;
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if let Some (item) = item {
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if let Ok (bytes) = &item {
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trace! ("Relaying {} bytes", bytes.len ());
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}
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|
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futures::select! {
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x = body_tx.send (item).fuse () => if let Err (_) = x {
|
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info! ("Body closed while relaying. (Client hung up?)");
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body_finished_tx.send (ClientDisconnected).map_err (|_| LostServer)?;
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break;
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},
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_ = shutdown_watch_rx.recv ().fuse () => {
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debug! ("Closing stream: relay is shutting down");
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break;
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},
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}
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}
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else {
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debug! ("Finished relaying bytes");
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body_finished_tx.send (StreamFinished).map_err (|_| LostServer)?;
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break;
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}
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}
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}
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else {
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debug! ("Can't relay bytes, relay is shutting down");
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}
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Ok::<(), HandleHttpResponseError> (())
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});
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let body = Body::wrap_stream (body_rx);
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let tx = {
|
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let response_rendezvous = state.response_rendezvous.read ().await;
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match response_rendezvous.remove (&req_id) {
|
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None => {
|
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error! ("Server tried to respond to non-existent request");
|
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return Ok (error_reply (StatusCode::BAD_REQUEST, "Request ID not found in response_rendezvous")?);
|
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},
|
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Some ((_, x)) => x,
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}
|
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};
|
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|
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// UKAUFFY4 (Send half)
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if tx.send (Ok ((resp_parts, body))).is_err () {
|
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let msg = "Failed to connect to client";
|
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error! (msg);
|
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return Ok (error_reply (StatusCode::BAD_GATEWAY, msg)?);
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}
|
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|
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relay_task.await??;
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|
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debug! ("Connected server to client for streaming.");
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match body_finished_rx.await {
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Ok (StreamFinished) => {
|
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Ok (error_reply (StatusCode::OK, "StreamFinished")?)
|
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},
|
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Ok (ClientDisconnected) => {
|
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Ok (error_reply (StatusCode::OK, "ClientDisconnected")?)
|
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},
|
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Err (e) => {
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debug! ("body_finished_rx {}", e);
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Ok (error_reply (StatusCode::OK, "body_finished_rx Err")?)
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},
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}
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}
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