modify client to accept connections from a local TCP client
parent
fe2040706b
commit
c4cd8cf1aa
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@ -1,3 +1,7 @@
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use tokio::{
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net::TcpListener,
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};
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use quic_demo::prelude::*;
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#[tokio::main]
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@ -15,21 +19,47 @@ async fn main () -> anyhow::Result <()> {
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..
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} = endpoint.connect (&server_addr, "localhost")?.await?;
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debug! ("Waiting for local TCP client to connect to us");
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let listener = TcpListener::bind ("127.0.0.1:30381").await?;
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let (tcp_socket, _) = listener.accept ().await?;
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let (mut local_recv, mut local_send) = tcp_socket.into_split ();
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debug! ("Connecting to end server");
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let (mut send, mut recv) = connection.open_bi ().await?;
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let (mut relay_send, mut relay_recv) = connection.open_bi ().await?;
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let mut buf = vec! [0u8; 65_536];
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let mut send_interval = tokio::time::interval (Duration::from_millis (1000));
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// send_interval.set_missed_tick_behavior (tokio::time::MissedTickBehavior::Skip);
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loop {
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send_interval.tick ().await;
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let uplink_task = tokio::spawn (async move {
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// Uplink - local client to relay server
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send.write_all (b"Hi!\n").await?;
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let bytes_read = recv.read (&mut buf).await?.ok_or_else (|| anyhow::anyhow! ("Server or relay closed connection"))?;
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let buf_slice = &buf [0..bytes_read];
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let mut buf = vec! [0u8; 65_536];
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loop {
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let bytes_read = local_recv.read (&mut buf).await?;
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let buf_slice = &buf [0..bytes_read];
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relay_send.write_all (buf_slice).await?;
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}
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let s = std::str::from_utf8 (buf_slice)?;
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println! ("Received: `{}`", s);
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}
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debug! ("Uplink closed");
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Ok::<_, anyhow::Error> (())
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});
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let downlink_task = tokio::spawn (async move {
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// Downlink - Relay server to local client
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let mut buf = vec! [0u8; 65_536];
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while let Some (bytes_read) = relay_recv.read (&mut buf).await? {
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let buf_slice = &buf [0..bytes_read];
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local_send.write_all (buf_slice).await?;
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}
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debug! ("Downlink closed");
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Ok::<_, anyhow::Error> (())
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});
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uplink_task.await??;
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downlink_task.await??;
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Ok (())
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}
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@ -3,6 +3,12 @@ pub use std::{
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};
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pub use futures_util::StreamExt;
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pub use tokio::{
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io::{
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AsyncReadExt,
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AsyncWriteExt,
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},
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};
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pub use tracing::{
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debug,
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error,
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