🐛 Fix rendezvous problem.
Now clients can queue up for a server, which fixes a few things: - A server can receive multiple requests at once, reducing roundtrip count in theory - Clients can wait up to 30 seconds on the relay before the server is ready for them - If the server has just left to service a request, the client will queue instead of seeing the server as absent and giving upmain
parent
067e240ff4
commit
e7edf84282
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@ -12,6 +12,7 @@ license = "AGPL-3.0"
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base64 = "0.12.3"
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blake3 = "0.3.7"
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dashmap = "3.11.10"
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futures = "0.3.7"
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handlebars = "3.5.1"
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http = "0.2.1"
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24
src/lib.rs
24
src/lib.rs
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@ -15,6 +15,10 @@ pub mod server;
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#[cfg (test)]
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mod tests {
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use std::{
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sync::Arc,
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};
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use tokio::{
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runtime::Runtime,
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spawn,
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@ -35,12 +39,16 @@ mod tests {
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rt.block_on (async {
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let relay_url = "http://127.0.0.1:4000";
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spawn (async {
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relay::main ().await.unwrap ();
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let relay_state = Arc::new (relay::RelayState::default ());
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let relay_state_2 = relay_state.clone ();
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spawn (async move {
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relay::run_relay (relay_state_2).await.unwrap ();
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});
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let relay_url_2 = relay_url.into ();
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assert! (relay_state.list_servers ().await.is_empty ());
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let relay_url_2 = relay_url.into ();
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let server_name = "alien_wildlands";
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let server_name_2 = server_name.into ();
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@ -54,9 +62,15 @@ mod tests {
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server::main (opt).await.unwrap ();
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});
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tokio::time::delay_for (std::time::Duration::from_secs (1)).await;
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tokio::time::delay_for (std::time::Duration::from_millis (500)).await;
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let client = Client::new ();
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assert_eq! (relay_state.list_servers ().await, vec! [
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server_name.to_string (),
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]);
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let client = Client::builder ()
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.timeout (std::time::Duration::from_secs (2))
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.build ().unwrap ();
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let resp = client.get (&format! ("{}/relay_up_check", relay_url))
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.send ().await.unwrap ().bytes ().await.unwrap ();
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288
src/relay/mod.rs
288
src/relay/mod.rs
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@ -2,14 +2,15 @@ pub mod watcher;
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use std::{
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error::Error,
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collections::*,
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convert::Infallible,
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net::SocketAddr,
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sync::{
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Arc
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},
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time::{Duration},
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};
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use dashmap::DashMap;
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use futures::channel::oneshot;
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use handlebars::Handlebars;
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use hyper::{
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@ -24,27 +25,74 @@ use hyper::service::{make_service_fn, service_fn};
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use serde::Serialize;
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use tokio::{
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sync::Mutex,
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time::delay_for,
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};
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use crate::{
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http_serde,
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};
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use watcher::*;
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#[derive (Default)]
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struct ServerState {
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/*
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Here's what we need to handle:
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When a request comes in:
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- Park the client in response_rendezvous
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- Look up the server ID in request_rendezvous
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- If a server is parked, unpark it and send the request
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- Otherwise, queue the request
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When a server comes to listen:
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- Look up the server ID in request_rendezvous
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- Either return all pending requests, or park the server
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When a server comes to respond:
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- Look up the parked client in response_rendezvous
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- Unpark the client and begin streaming
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So we need these lookups to be fast:
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- Server IDs, where (1 server) or (0 or many clients)
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can be parked
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- Request IDs, where 1 client is parked
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*/
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enum RequestRendezvous {
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ParkedClients (Vec <http_serde::WrappedRequest>),
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ParkedServer (oneshot::Sender <http_serde::WrappedRequest>),
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}
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type ResponseRendezvous = oneshot::Sender <(http_serde::ResponseParts, Body)>;
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pub struct RelayState {
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handlebars: Arc <Handlebars <'static>>,
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// Holds clients that are waiting for a response to come
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// back from a server.
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// Key: Server ID
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request_rendezvous: Mutex <HashMap <String, RequestRendezvous>>,
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client_watchers: Arc <Mutex <Watchers <(http_serde::ResponseParts, Body)>>>,
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// Holds servers that are waiting for a request to come in
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// from a client.
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server_watchers: Arc <Mutex <Watchers <http_serde::WrappedRequest>>>,
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// Key: Request ID
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response_rendezvous: DashMap <String, ResponseRendezvous>,
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}
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impl Default for RelayState {
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fn default () -> Self {
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Self {
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handlebars: Arc::new (load_templates ().unwrap ()),
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request_rendezvous: Default::default (),
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response_rendezvous: Default::default (),
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}
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}
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}
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impl RelayState {
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pub async fn list_servers (&self) -> Vec <String> {
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self.request_rendezvous.lock ().await.iter ()
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.map (|(k, _)| (*k).clone ())
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.collect ()
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}
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}
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fn status_reply <B: Into <Body>> (status: StatusCode, b: B)
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@ -53,113 +101,122 @@ fn status_reply <B: Into <Body>> (status: StatusCode, b: B)
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Response::builder ().status (status).body (b.into ()).unwrap ()
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}
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async fn handle_http_listen (state: Arc <ServerState>, watcher_code: String)
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async fn handle_http_listen (state: Arc <RelayState>, watcher_code: String)
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-> Response <Body>
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{
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//println! ("Step 1");
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match Watchers::long_poll (state.server_watchers.clone (), watcher_code).await {
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Some (parts) => {
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//println! ("Step 3");
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status_reply (StatusCode::OK, rmp_serde::to_vec (&parts).unwrap ())
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},
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_ => status_reply (StatusCode::GATEWAY_TIMEOUT, "no\n"),
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use RequestRendezvous::*;
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let (tx, rx) = oneshot::channel ();
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{
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let mut request_rendezvous = state.request_rendezvous.lock ().await;
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if let Some (ParkedClients (v)) = request_rendezvous.remove (&watcher_code)
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{
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return status_reply (StatusCode::OK, rmp_serde::to_vec (&v).unwrap ());
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}
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request_rendezvous.insert (watcher_code, ParkedServer (tx));
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}
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let one_req = vec! [
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rx.await.unwrap (),
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];
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return status_reply (StatusCode::OK, rmp_serde::to_vec (&one_req).unwrap ());
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}
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async fn handle_http_response (
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req: Request <Body>,
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state: Arc <ServerState>,
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state: Arc <RelayState>,
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req_id: String,
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)
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-> Response <Body>
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{
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//println! ("Step 6");
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let (parts, body) = req.into_parts ();
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let resp_parts: http_serde::ResponseParts = rmp_serde::from_read_ref (&base64::decode (parts.headers.get (crate::PTTH_MAGIC_HEADER).unwrap ()).unwrap ()).unwrap ();
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{
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let mut watchers = state.client_watchers.lock ().await;
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//println! ("Step 7");
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if ! watchers.wake_one ((resp_parts, body), &req_id)
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{
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println! ("Step 8 (bad thing)");
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status_reply (StatusCode::BAD_REQUEST, "A bad thing happened.\n")
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}
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else {
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//println! ("Step 8");
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status_reply (StatusCode::OK, "ok\n")
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}
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match state.response_rendezvous.remove (&req_id) {
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Some ((_, tx)) => {
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match tx.send ((resp_parts, body)) {
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Ok (()) => status_reply (StatusCode::OK, "Connected to remote client...\n"),
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_ => status_reply (StatusCode::BAD_GATEWAY, "Failed to connect to client"),
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}
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},
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None => status_reply (StatusCode::BAD_REQUEST, "Request ID not found in response_rendezvous"),
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}
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}
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async fn handle_http_request (
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req: http::request::Parts,
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uri: String,
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state: Arc <ServerState>,
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state: Arc <RelayState>,
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watcher_code: String
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)
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-> Response <Body>
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{
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let parts = {
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let id = ulid::Ulid::new ().to_string ();
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let req = match http_serde::RequestParts::from_hyper (req.method, uri, req.headers) {
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Ok (x) => x,
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_ => return status_reply (StatusCode::BAD_REQUEST, "Bad request"),
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};
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http_serde::WrappedRequest {
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id,
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req,
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}
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let id = ulid::Ulid::new ().to_string ();
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let req = match http_serde::RequestParts::from_hyper (req.method, uri, req.headers) {
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Ok (x) => x,
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_ => return status_reply (StatusCode::BAD_REQUEST, "Bad request"),
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};
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//println! ("Step 2 {}", parts.id);
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let (tx, rx) = oneshot::channel ();
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let (s, r) = oneshot::channel ();
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let timeout = Duration::from_secs (5);
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state.response_rendezvous.insert (id.clone (), tx);
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let id_2 = parts.id.clone ();
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{
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let mut that = state.client_watchers.lock ().await;
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that.add_watcher_with_id (s, id_2)
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let mut request_rendezvous = state.request_rendezvous.lock ().await;
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let wrapped = http_serde::WrappedRequest {
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id,
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req,
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};
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use RequestRendezvous::*;
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let new_rendezvous = match request_rendezvous.remove (&watcher_code) {
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Some (ParkedClients (mut v)) => {
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v.push (wrapped);
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ParkedClients (v)
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},
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Some (ParkedServer (s)) => {
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// If sending to the server fails, queue it
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match s.send (wrapped) {
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Ok (()) => ParkedClients (vec! []),
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Err (wrapped) => ParkedClients (vec! [wrapped]),
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}
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},
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None => ParkedClients (vec! [wrapped]),
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};
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request_rendezvous.insert (watcher_code, new_rendezvous);
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}
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let req_id = parts.id.clone ();
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let timeout = tokio::time::delay_for (std::time::Duration::from_secs (30));
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tokio::spawn (async move {
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{
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let mut watchers = state.server_watchers.lock ().await;
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//println! ("Step 3");
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if ! watchers.wake_one (parts, &watcher_code) {
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watchers.remove_watcher (&req_id);
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}
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}
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delay_for (timeout).await;
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{
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let mut that = state.client_watchers.lock ().await;
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that.remove_watcher (&req_id);
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}
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});
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let received = tokio::select! {
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val = rx => val,
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() = timeout => {
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return status_reply (StatusCode::GATEWAY_TIMEOUT, "Remote server never responded")
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},
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};
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match r.await {
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Ok ((resp_parts, body)) => {
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//println! ("Step 7");
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match received {
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Ok ((parts, body)) => {
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let mut resp = Response::builder ()
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.status (hyper::StatusCode::from (resp_parts.status_code));
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.status (hyper::StatusCode::from (parts.status_code));
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for (k, v) in resp_parts.headers.into_iter () {
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for (k, v) in parts.headers.into_iter () {
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resp = resp.header (&k, v);
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}
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resp
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.body (body)
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resp.body (body)
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.unwrap ()
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},
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_ => status_reply (StatusCode::GATEWAY_TIMEOUT, "server didn't reply in time or somethin'"),
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_ => status_reply (StatusCode::GATEWAY_TIMEOUT, "Remote server timed out"),
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}
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}
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@ -173,7 +230,7 @@ fn prefix_match <'a> (hay: &'a str, needle: &str) -> Option <&'a str>
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}
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}
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async fn handle_all (req: Request <Body>, state: Arc <ServerState>)
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async fn handle_all (req: Request <Body>, state: Arc <RelayState>)
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-> Result <Response <Body>, Infallible>
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{
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let path = req.uri ().path ();
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@ -208,11 +265,7 @@ async fn handle_all (req: Request <Body>, state: Arc <ServerState>)
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servers: Vec <ServerEntry <'a>>,
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}
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let names: Vec <_> = {
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state.server_watchers.lock ().await.senders.iter ()
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.map (|(k, _)| (*k).clone ())
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.collect ()
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};
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let names = state.list_servers ().await;
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//println! ("Found {} servers", names.len ());
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@ -262,17 +315,10 @@ pub fn load_templates ()
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Ok (handlebars)
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}
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pub async fn main () -> Result <(), Box <dyn Error>> {
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pub async fn run_relay (state: Arc <RelayState>) -> Result <(), Box <dyn Error>>
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{
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let addr = SocketAddr::from(([0, 0, 0, 0], 4000));
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let state = ServerState {
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handlebars: Arc::new (load_templates ()?),
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server_watchers: Default::default (),
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client_watchers: Default::default (),
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};
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let state = Arc::new (state);
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let make_svc = make_service_fn (|_conn| {
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let state = state.clone ();
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|
@ -292,47 +338,19 @@ pub async fn main () -> Result <(), Box <dyn Error>> {
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Ok (())
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}
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pub async fn main () -> Result <(), Box <dyn Error>> {
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let state = RelayState {
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handlebars: Arc::new (load_templates ()?),
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request_rendezvous: Default::default (),
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response_rendezvous: Default::default (),
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};
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let state = Arc::new (state);
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run_relay (state).await
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}
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#[cfg (test)]
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mod tests {
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// Toy model of a relay for a single server
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// with one consumer thread.
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// To scale this up, we can just put a bunch into a
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// concurrent hash map inside of mutexes or something
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struct RelayStateMachine {
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}
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enum RequestStateMachine {
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WaitForServerAccept, // Client has connected
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WaitForServerResponse, // Server has accepted request
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}
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/*
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|
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Here's what we need to handle:
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|
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When a request comes in:
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|
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- Look up the server
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- If the server is parked, unpark it
|
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- Park the client
|
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|
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When a server comes to listen:
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|
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- Look up the server
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- Either return all pending requests, or park the server
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|
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When a server comes to respond:
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|
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- Look up the parked client
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- Begin a stream, unparking the client
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|
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So we need these lookups to be fast:
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|
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- Server IDs, where 0 or 1 servers and 0 or many clients
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can be parked
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- Request IDs, where 1 client is parked
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*/
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}
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|
|
|
@ -21,7 +21,7 @@ pub mod file_server;
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async fn handle_req_resp <'a> (
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opt: &'a Opt,
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handlebars: Arc <Handlebars <'static>>,
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client: &'a Client,
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client: Arc <Client>,
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req_resp: reqwest::Response
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) {
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//println! ("Step 1");
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|
@ -32,30 +32,39 @@ async fn handle_req_resp <'a> (
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}
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let body = req_resp.bytes ().await.unwrap ();
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let wrapped_req: http_serde::WrappedRequest = match rmp_serde::from_read_ref (&body)
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let wrapped_reqs: Vec <http_serde::WrappedRequest> = match rmp_serde::from_read_ref (&body)
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{
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Ok (x) => x,
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_ => return,
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};
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let (req_id, parts) = (wrapped_req.id, wrapped_req.req);
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let response = file_server::serve_all (handlebars, &opt.file_server_root, parts).await;
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let mut resp_req = client
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.post (&format! ("{}/7ZSFUKGV_http_response/{}", opt.relay_url, req_id))
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.header (crate::PTTH_MAGIC_HEADER, base64::encode (rmp_serde::to_vec (&response.parts).unwrap ()));
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if let Some (body) = response.body {
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resp_req = resp_req.body (reqwest::Body::wrap_stream (body));
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}
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//println! ("Step 6");
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if let Err (e) = resp_req.send ().await {
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println! ("Err: {:?}", e);
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for wrapped_req in wrapped_reqs.into_iter () {
|
||||
let handlebars = handlebars.clone ();
|
||||
let opt = opt.clone ();
|
||||
let client = client.clone ();
|
||||
|
||||
tokio::spawn (async move {
|
||||
let (req_id, parts) = (wrapped_req.id, wrapped_req.req);
|
||||
|
||||
let response = file_server::serve_all (handlebars, &opt.file_server_root, parts).await;
|
||||
|
||||
let mut resp_req = client
|
||||
.post (&format! ("{}/7ZSFUKGV_http_response/{}", opt.relay_url, req_id))
|
||||
.header (crate::PTTH_MAGIC_HEADER, base64::encode (rmp_serde::to_vec (&response.parts).unwrap ()));
|
||||
|
||||
if let Some (body) = response.body {
|
||||
resp_req = resp_req.body (reqwest::Body::wrap_stream (body));
|
||||
}
|
||||
|
||||
//println! ("Step 6");
|
||||
if let Err (e) = resp_req.send ().await {
|
||||
println! ("Err: {:?}", e);
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
#[derive (Clone)]
|
||||
pub struct Opt {
|
||||
pub relay_url: String,
|
||||
pub server_name: String,
|
||||
|
@ -65,7 +74,6 @@ pub struct Opt {
|
|||
pub async fn main (opt: Opt) -> Result <(), Box <dyn Error>> {
|
||||
let client = Arc::new (Client::new ());
|
||||
let opt = Arc::new (opt);
|
||||
|
||||
let handlebars = Arc::new (file_server::load_templates ()?);
|
||||
|
||||
let mut backoff_delay = 0;
|
||||
|
@ -97,7 +105,7 @@ pub async fn main (opt: Opt) -> Result <(), Box <dyn Error>> {
|
|||
|
||||
let handlebars = handlebars.clone ();
|
||||
tokio::spawn (async move {
|
||||
handle_req_resp (&opt, handlebars, &client, req_resp).await;
|
||||
handle_req_resp (&opt, handlebars, client, req_resp).await;
|
||||
});
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue