_
10d3cd62c5
GUI is very much WIP but it does work
2021-11-13 23:45:26 +00:00
_
f2484dda91
🚧 wip: FLTK GUI demo
2021-11-13 19:51:03 +00:00
_
70e5182dfc
♻️ refactor: extract DecoderThread and clean up identifiers
2021-11-13 19:45:16 +00:00
_
f7c38d88de
♻️ refactor: extract AudioOutput
2021-11-13 19:34:41 +00:00
_
3b45f4309f
👕 refactor: removed the memcpy by moving it to a place where I had to memcpy anyway
2021-11-13 17:51:06 +00:00
_
f6b85a24da
👕 refactor: move SharedState to main.rs
2021-11-13 17:43:25 +00:00
_
be3c76d9d8
👕 refactor: hide ffmpeg audio frame from public decoder API
2021-11-13 17:37:55 +00:00
_
68461866d8
🐛 bug: popping is gone
...
It was a combination of two bugs:
1. For some reason, libswresample sometimes returns more data than you need.
Like, it'll return X samples but _more than_ 8X bytes, for f32 stereo.
2. I wasn't supposed to be calling `flush`. I should have been calling
`run` with a dummy frame. This isn't intuitive to me, and it required
me to construct a dummy frame and keep it around in my code. I think
this is pretty inelegant. And looking at the ffmpeg code, I think it's
a flaw in the API design of the `ffmpeg_next` crate. I may ask them
about it in the future.
2021-11-13 11:23:10 -06:00
_
9c3368f28b
🚧 wip: I might have fixed the popping.
...
I was not supposed to be calling `flush` in the first place
2021-11-13 11:05:32 -06:00
_
e6c157b556
👕 refactor: took apart the decoder and put it back together as an iterator
...
popping is still there
2021-11-13 10:31:58 -06:00
_
9292f0767e
🚧 still trying to debug the popping. I've narrowed it down.
2021-11-13 02:42:31 +00:00
_
3f5be609ea
it's good and seamless except for that dang popping!
2021-11-13 01:11:11 +00:00
_
336c94e39c
🐛 bug: yep sure enough I wasn't flushing the resampler properly.
...
I feel like I've done this _exact_ project 3 times now
2021-11-13 00:34:02 +00:00
_
096b5aeb65
👕 refactor: use decoder module
2021-11-12 23:56:38 +00:00
_
722821e2c4
👕 refactor: extract decoder module
2021-11-12 23:51:56 +00:00
_
a98fea30b4
still some bugs
2021-11-12 23:34:18 +00:00
_
ceb06dad16
fix some issues
2021-11-12 15:54:24 -06:00
_
b11c4ac0b8
playing audio
2021-11-12 14:33:38 -06:00
_
15980d347c
🐣
2021-11-12 12:14:15 -06:00