_
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741fc8171a
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♻️ refactor
|
2021-10-29 12:09:11 -05:00 |
_
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614787b94b
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♻️ refactor: state structs to their own module
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2021-10-29 11:58:53 -05:00 |
_
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d4847f2239
|
♻️ refactor: remove redundant brackets and indents
|
2021-10-29 11:48:20 -05:00 |
_
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cfc5785995
|
working on sorting machine room
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2021-10-29 11:41:14 -05:00 |
_
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42567278d3
|
add 'cheat' command for quicker testing
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2021-10-29 11:32:20 -05:00 |
_
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28f11e74c5
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ah, that's good enough. Now to run it un-protected on my server.
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2021-10-25 01:06:09 +00:00 |
_
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119ec04d0c
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trying to protect against spam a little
|
2021-10-25 00:58:53 +00:00 |
_
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36176ef200
|
developing a telnet frontend for the game
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2021-10-25 00:54:17 +00:00 |
_
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1c5519c761
|
♻️ refactor: all the game code is in its own crate now.
This is so that I can make a telnet version without introducing networking /
async dependencies into the CLI version
|
2021-10-25 00:02:29 +00:00 |
_
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7dd6a872e4
|
🚧 extracting an I/O-free game crate
|
2021-10-24 23:56:50 +00:00 |
_
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9ae1b73c47
|
✅ add happy path test
|
2021-10-24 23:06:58 +00:00 |
_
|
576cf0b4e5
|
♻️ refactor
|
2021-10-24 23:00:47 +00:00 |
_
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1ddb5ffe18
|
_chef kiss_
|
2021-10-24 22:37:10 +00:00 |
_
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7b8a347ab5
|
still working on that first room
|
2021-10-24 22:22:08 +00:00 |
_
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d40e6a83f7
|
✅ test joke ending
|
2021-10-24 22:16:14 +00:00 |
_
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6630002a34
|
✅ fix up tests
|
2021-10-24 22:09:24 +00:00 |
_
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2a171a8e27
|
♻️ redo everything to get rid of the dependency injection.
It wasn't gonna work out the way I hoped.
|
2021-10-24 22:08:39 +00:00 |
_
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574300cdad
|
♻️ refactor: refactored a lot and added some features too, whoops
|
2021-10-24 20:24:39 +00:00 |
_
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9303fe4897
|
basic room flags are working. going to stop and refactor
|
2021-10-24 20:03:17 +00:00 |
_
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e4cef3aa81
|
🐣 making an adventure game
|
2021-10-24 19:04:10 +00:00 |